Ted Patrick - Demos & MAX @ Adobe Systems


Note: This is the personal blog of Ted Patrick. The opinions and statements voiced here are my own.



Letters version 0.98 and Letter server source

DIGG IT!     0 Comments Published Monday, November 01, 2004 at 5:28 AM .

I fixed some bugs in the client and modifed the gameplay to provide animated motion for shared letters. I also posted the server source code that powers the letter game.&



Server Source

The protocol for letters is very simple. When a letter is moved, the coordinates of the changed letter are sent to the server. The server broadcasts the change to all connected clients and the letter is moved locally. When a user connects, the new client is sent all letter coordinates on the server.

SYNC was designed for rapid development of client / server applications using socket connections. Since the SYNC server is written in Python, you have access to all the resources in the python standard library to shape your server protocol.

If you have a game or product that requires a multi-user server, please contact me at ted@powersdk.com. You will be amazed what this little server can do and how well it scales cross-platform on WIN, OSX, LINUX and especially BSD/FreeBSD.

Cheers,

Ted ;)

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